However, you can find here more detailed information about our licensing system software if you would need it. Note that this page provides the minimal steps required to setup the license system, both on server side and client side. If your license allows X tokens, then X clients will be able to run the software simulteaneously. Each time a user launches one of our software product, a token is checked out, each time the software product is closed (or even crash), the token is released. We provide you with a license server software (LM-X from x-formation), and a license file that contains a number of tokens that can be distributed in your local network. Read an overview of the new features in RizomUV 2022.Our networking licenses are distributed in a very usual way. Licensing varies between Indie users – artists and companies earning under €100,000/year – and Pro users. There are integration plugins for 3ds Max, Blender, and Modo, and legacy plugins for Cinema 4D, Maya, and ZBrush. RizomUV 2022.1 VS and RS are available for 64-bit Windows 7+, macOS 10.12.5+, and Linux. The two editions have similar features, but whereas VS is designed for games and VFX, RS is designed for product design, and works in unnormalized UV space, respecting the dimensions of the original model. Īvailable under their current branding since 2018, RizomUV VS and RS are standalone applications for UV unwrapping 3D models and packing the resulting UV islands. Rizom-Lab has released RizomUV 2022.1 Virtual Spaces (VS) and RizomUV 2022.1 Real Space (RS), the latest versions of its UV unwrapping applications.
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